ASUS AMD/ATI Radeon HD 2400 PRO Silent
GPU RV610
Last Update: October 23, 2007
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8 - HD 2400 PRO: OpenGL / Direct3D Caps
This page is intended for 3D developers. The page lists the OpenGL extensions and
Direct3D caps.
OpenGL Extensions
Number of Extensions: 89 - Catalyst 7.10 WinXP
You can use the GPU Caps Viewer to get the OpenGL extensions list or jump direclty to the extension description webpage.
- GL_ARB_depth_texture
- GL_ARB_draw_buffers
- GL_ARB_fragment_program
- GL_ARB_fragment_shader
- GL_ARB_multisample
- GL_ARB_multitexture
- GL_ARB_occlusion_query
- GL_ARB_point_parameters
- GL_ARB_point_sprite
- GL_ARB_shader_objects
- GL_ARB_shading_language_100
- GL_ARB_shadow
- GL_ARB_shadow_ambient
- GL_ARB_texture_border_clamp
- GL_ARB_texture_compression
- GL_ARB_texture_cube_map
- GL_ARB_texture_env_add
- GL_ARB_texture_env_combine
- GL_ARB_texture_env_crossbar
- GL_ARB_texture_env_dot3
- GL_ARB_texture_float
- GL_ARB_texture_mirrored_repeat
- GL_ARB_texture_non_power_of_two
- GL_ARB_texture_rectangle
- GL_ARB_transpose_matrix
- GL_ARB_vertex_buffer_object
- GL_ARB_vertex_program
- GL_ARB_vertex_shader
- GL_ARB_window_pos
- GL_ATI_draw_buffers
- GL_ATI_envmap_bumpmap
- GL_ATI_fragment_shader
- GL_ATI_meminfo
- GL_ATI_separate_stencil
- GL_ATI_texture_compression_3dc
- GL_ATI_texture_env_combine3
- GL_ATI_texture_float
- GL_EXT_bgra
- GL_EXT_blend_color
- GL_EXT_blend_func_separate
- GL_EXT_blend_minmax
- GL_EXT_blend_subtract
- GL_EXT_compiled_vertex_array
- GL_EXT_copy_texture
- GL_EXT_draw_range_elements
- GL_EXT_fog_coord
- GL_EXT_framebuffer_object
- GL_EXT_gpu_program_parameters
- GL_EXT_multi_draw_arrays
- GL_EXT_packed_depth_stencil
- GL_EXT_packed_pixels
- GL_EXT_point_parameters
- GL_EXT_rescale_normal
- GL_EXT_secondary_color
- GL_EXT_separate_specular_color
- GL_EXT_shadow_funcs
- GL_EXT_stencil_wrap
- GL_EXT_subtexture
- GL_EXT_texgen_reflection
- GL_EXT_texture3D
- GL_EXT_texture_compression_s3tc
- GL_EXT_texture_cube_map
- GL_EXT_texture_edge_clamp
- GL_EXT_texture_env_add
- GL_EXT_texture_env_combine
- GL_EXT_texture_env_dot3
- GL_EXT_texture_filter_anisotropic
- GL_EXT_texture_lod_bias
- GL_EXT_texture_mirror_clamp
- GL_EXT_texture_object
- GL_EXT_texture_rectangle
- GL_EXT_vertex_array
- GL_KTX_buffer_region
- GL_NV_blend_square
- GL_NV_texgen_reflection
- GL_SGIS_generate_mipmap
- GL_SGIS_texture_edge_clamp
- GL_SGIS_texture_lod
- GL_WIN_swap_hint
- WGL_EXT_swap_control
- WGL_ARB_extensions_string
- WGL_ARB_pixel_format
- WGL_ATI_pixel_format_float
- WGL_ARB_multisample
- WGL_ARB_pbuffer
- WGL_ARB_render_texture
- WGL_ARB_make_current_read
- WGL_EXT_extensions_string
- WGL_ARB_buffer_region
OpenGL Information From RivaTuner
$ffffffffff ----------------------------------------------------------------
$ffffffffff OpenGL driver information
$ffffffffff ----------------------------------------------------------------
$0f00000000 Vendor : ATI Technologies Inc.
$0f00000001 Renderer : ATI Radeon HD 2400 PRO
$0f00000002 Version : 2.0.6956 Release
Direct3D Capabilities
Direct3D Capabilities come from RivaTuner:
$ffffffffff ----------------------------------------------------------------
$ffffffffff IDirect3D9 HAL capabilities
$ffffffffff ----------------------------------------------------------------
$0e00000000 DeviceType : 00000001
$0e00000001 AdapterOrdinal : 00000000
$0e00000002 Caps : 00020000
$0e00120002 D3DCAPS_READ_SCANLINE : yes
$0e00000003 Caps2 : 60020000
$0e00020003 D3DCAPS2_NO2DDURING3DSCENE : no
$0e00120003 D3DCAPS2_FULLSCREENGAMMA : yes
$0e00140003 D3DCAPS2_CANRENDERWINDOWED : no
$0e00150003 D3DCAPS2_CANCALIBRATEGAMMA : no
$0e001a0003 D3DCAPS2_RESERVED : no
$0e001d0003 D3DCAPS2_CANMANAGERESOURCE : no
$0e001e0003 D3DCAPS2_DYNAMICTEXTURES : yes
$0e001f0003 D3DCAPS2_CANAUTOGENMIPMAP : yes
$0e00000004 Caps3 : 000003a0
$0e00060004 D3DCAPS3_ALPHA_FULLSCREEN_FLIP_OR_DISCARD : yes
$0e00080004 D3DCAPS3_LINEAR_TO_SRGB_PRESENTATION : yes
$0e00090004 D3DCAPS3_COPY_TO_VIDMEM : yes
$0e000a0004 D3DCAPS3_COPY_TO_SYSTEMMEM : yes
$0e00000005 PresentationIntervals : 80000001
$0e00010005 D3DPRESENT_INTERVAL_ONE : yes
$0e00020005 D3DPRESENT_INTERVAL_TWO : no
$0e00030005 D3DPRESENT_INTERVAL_THREE : no
$0e00040005 D3DPRESENT_INTERVAL_FOUR : no
$0e00200005 D3DPRESENT_INTERVAL_IMMEDIATE : yes
$0e00000006 CursorCaps : 00000001
$0e00010006 D3DCURSORCAPS_COLOR : yes
$0e00020006 D3DCURSORCAPS_LOWRES : no
$0e00000007 DevCaps : 001bbef0
$0e00050007 D3DDEVCAPS_EXECUTESYSTEMMEMORY : yes
$0e00060007 D3DDEVCAPS_EXECUTEVIDEOMEMORY : yes
$0e00070007 D3DDEVCAPS_TLVERTEXSYSTEMMEMORY : yes
$0e00080007 D3DDEVCAPS_TLVERTEXVIDEOMEMORY : yes
$0e00090007 D3DDEVCAPS_TEXTURESYSTEMMEMORY : no
$0e000a0007 D3DDEVCAPS_TEXTUREVIDEOMEMORY : yes
$0e000b0007 D3DDEVCAPS_DRAWPRIMTLVERTEX : yes
$0e000c0007 D3DDEVCAPS_CANRENDERAFTERFLIP : yes
$0e000d0007 D3DDEVCAPS_TEXTURENONLOCALVIDMEM : yes
$0e000e0007 D3DDEVCAPS_DRAWPRIMITIVES2 : yes
$0e000f0007 D3DDEVCAPS_SEPARATETEXTUREMEMORIES : no
$0e00100007 D3DDEVCAPS_DRAWPRIMITIVES2EX : yes
$0e00110007 D3DDEVCAPS_HWTRANSFORMANDLIGHT : yes
$0e00120007 D3DDEVCAPS_CANBLTSYSTONONLOCAL : yes
$0e00140007 D3DDEVCAPS_HWRASTERIZATION : yes
$0e00150007 D3DDEVCAPS_PUREDEVICE : yes
$0e00160007 D3DDEVCAPS_QUINTICRTPATCHES : no
$0e00170007 D3DDEVCAPS_RTPATCHES : no
$0e00180007 D3DDEVCAPS_RTPATCHHANDLEZERO : no
$0e00190007 D3DDEVCAPS_NPATCHES : no
$0e00000008 PrimitiveMiscCaps : 001fccf2
$0800020008 D3DPMISCCAPS_MASKZ : yes
$0800050008 D3DPMISCCAPS_CULLNONE : yes
$0800060008 D3DPMISCCAPS_CULLCW : yes
$0800070008 D3DPMISCCAPS_CULLCCW : yes
$0800080008 D3DPMISCCAPS_COLORWRITEENABLE : yes
$0800090008 D3DPMISCCAPS_CLIPPLANESCALEDPOINTS : no
$08000a0008 D3DPMISCCAPS_CLIPTLVERTS : no
$08000b0008 D3DPMISCCAPS_TSSARGTEMP : yes
$08000c0008 D3DPMISCCAPS_BLENDOP : yes
$08000d0008 D3DPMISCCAPS_NULLREFERENCE : no
$08000f0008 D3DPMISCCAPS_INDEPENDENTWRITEMASKS : yes
$0800100008 D3DPMISCCAPS_PERSTAGECONSTANT : yes
$0800110008 D3DPMISCCAPS_FOGANDSPECULARALPHA : yes
$0800120008 D3DPMISCCAPS_SEPARATEALPHABLEND : yes
$0800130008 D3DPMISCCAPS_MRTINDEPENDENTBITDEPTHS : yes
$0800140008 D3DPMISCCAPS_MRTPOSTPIXELSHADERBLENDING : yes
$0800150008 D3DPMISCCAPS_FOGVERTEXCLAMPED : yes
$0e00000009 RasterCaps : 0f736191
$0e00010009 D3DPRASTERCAPS_DITHER : yes
$0e00050009 D3DPRASTERCAPS_ZTEST : yes
$0e00080009 D3DPRASTERCAPS_FOGVERTEX : yes
$0e00090009 D3DPRASTERCAPS_FOGTABLE : yes
$0e000e0009 D3DPRASTERCAPS_MIPMAPLODBIAS : yes
$0e00100009 D3DPRASTERCAPS_ZBUFFERLESSHSR : no
$0e00110009 D3DPRASTERCAPS_FOGRANGE : yes
$0e00120009 D3DPRASTERCAPS_ANISOTROPY : yes
$0e00130009 D3DPRASTERCAPS_WBUFFER : no
$0e00150009 D3DPRASTERCAPS_WFOG : yes
$0e00160009 D3DPRASTERCAPS_ZFOG : yes
$0e00170009 D3DPRASTERCAPS_COLORPERSPECTIVE : yes
$0e00190009 D3DPRASTERCAPS_SCISSORTEST : yes
$0e001a0009 D3DPRASTERCAPS_SLOPESCALEDEPTHBIAS : yes
$0e001b0009 D3DPRASTERCAPS_DEPTHBIAS : yes
$0e001c0009 D3DPRASTERCAPS_MULTISAMPLE_TOGGLE : yes
$0e0000000a ZCmpCaps : 000000ff
$0e0001000a D3DPCMPCAPS_NEVER : yes
$0e0002000a D3DPCMPCAPS_LESS : yes
$0e0003000a D3DPCMPCAPS_EQUAL : yes
$0e0004000a D3DPCMPCAPS_LESSEQUAL : yes
$0e0005000a D3DPCMPCAPS_GREATER : yes
$0e0006000a D3DPCMPCAPS_NOTEQUAL : yes
$0e0007000a D3DPCMPCAPS_GREATEREQUAL : yes
$0e0008000a D3DPCMPCAPS_ALWAYS : yes
$0e0000000b SrcBlendCaps : 00003fff
$0e0001000b D3DPBLENDCAPS_ZERO : yes
$0e0002000b D3DPBLENDCAPS_ONE : yes
$0e0003000b D3DPBLENDCAPS_SRCCOLOR : yes
$0e0004000b D3DPBLENDCAPS_INVSRCCOLOR : yes
$0e0005000b D3DPBLENDCAPS_SRCALPHA : yes
$0e0006000b D3DPBLENDCAPS_INVSRCALPHA : yes
$0e0007000b D3DPBLENDCAPS_DESTALPHA : yes
$0e0008000b D3DPBLENDCAPS_INVDESTALPHA : yes
$0e0009000b D3DPBLENDCAPS_DESTCOLOR : yes
$0e000a000b D3DPBLENDCAPS_INVDESTCOLOR : yes
$0e000b000b D3DPBLENDCAPS_SRCALPHASAT : yes
$0e000c000b D3DPBLENDCAPS_BOTHSRCALPHA : yes
$0e000d000b D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$0e000e000b D3DPBLENDCAPS_BLENDFACTOR : yes
$0e0000000c DestBlendCaps : 00003fff
$0e0001000c D3DPBLENDCAPS_ZERO : yes
$0e0002000c D3DPBLENDCAPS_ONE : yes
$0e0003000c D3DPBLENDCAPS_SRCCOLOR : yes
$0e0004000c D3DPBLENDCAPS_INVSRCCOLOR : yes
$0e0005000c D3DPBLENDCAPS_SRCALPHA : yes
$0e0006000c D3DPBLENDCAPS_INVSRCALPHA : yes
$0e0007000c D3DPBLENDCAPS_DESTALPHA : yes
$0e0008000c D3DPBLENDCAPS_INVDESTALPHA : yes
$0e0009000c D3DPBLENDCAPS_DESTCOLOR : yes
$0e000a000c D3DPBLENDCAPS_INVDESTCOLOR : yes
$0e000b000c D3DPBLENDCAPS_SRCALPHASAT : yes
$0e000c000c D3DPBLENDCAPS_BOTHSRCALPHA : yes
$0e000d000c D3DPBLENDCAPS_BOTHINVSRCALPHA : yes
$0e000e000c D3DPBLENDCAPS_BLENDFACTOR : yes
$0e0000000d AlphaCmpCaps : 000000ff
$0e0001000d D3DPCMPCAPS_NEVER : yes
$0e0002000d D3DPCMPCAPS_LESS : yes
$0e0003000d D3DPCMPCAPS_EQUAL : yes
$0e0004000d D3DPCMPCAPS_LESSEQUAL : yes
$0e0005000d D3DPCMPCAPS_GREATER : yes
$0e0006000d D3DPCMPCAPS_NOTEQUAL : yes
$0e0007000d D3DPCMPCAPS_GREATEREQUAL : yes
$0e0008000d D3DPCMPCAPS_ALWAYS : yes
$0e0000000e ShadeCaps : 00084208
$0e0004000e D3DPSHADECAPS_COLORGOURAUDRGB : yes
$0e000a000e D3DPSHADECAPS_SPECULARGOURAUDRGB : yes
$0e000f000e D3DPSHADECAPS_ALPHAGOURAUDBLEND : yes
$0e0014000e D3DPSHADECAPS_FOGGOURAUD : yes
$0e0000000f TextureCaps : 0001ec45
$0e0001000f D3DPTEXTURECAPS_PERSPECTIVE : yes
$0e0002000f D3DPTEXTURECAPS_POW2 : no
$0e0003000f D3DPTEXTURECAPS_ALPHA : yes
$0e0006000f D3DPTEXTURECAPS_SQUAREONLY : no
$0e0007000f D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE : yes
$0e0008000f D3DPTEXTURECAPS_ALPHAPALETTE : no
$0e0009000f D3DPTEXTURECAPS_NONPOW2CONDITIONAL : no
$0e000b000f D3DPTEXTURECAPS_PROJECTED : yes
$0e000c000f D3DPTEXTURECAPS_CUBEMAP : yes
$0e000e000f D3DPTEXTURECAPS_VOLUMEMAP : yes
$0e000f000f D3DPTEXTURECAPS_MIPMAP : yes
$0e0010000f D3DPTEXTURECAPS_MIPVOLUMEMAP : yes
$0e0011000f D3DPTEXTURECAPS_MIPCUBEMAP : yes
$0e0012000f D3DPTEXTURECAPS_CUBEMAP_POW2 : no
$0e0013000f D3DPTEXTURECAPS_VOLUMEMAP_POW2 : no
$0e0016000f D3DPTEXTURECAPS_NOPROJECTEDBUMPENV : no
$0e00000010 TextureFilterCaps : 07030700
$0e00090010 D3DPTFILTERCAPS_MINFPOINT : yes
$0e000a0010 D3DPTFILTERCAPS_MINFLINEAR : yes
$0e000b0010 D3DPTFILTERCAPS_MINFANISOTROPIC : yes
$0e000c0010 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD : no
$0e000d0010 D3DPTFILTERCAPS_MINFGAUSSIANQUAD : no
$0e00110010 D3DPTFILTERCAPS_MIPFPOINT : yes
$0e00120010 D3DPTFILTERCAPS_MIPFLINEAR : yes
$0e00190010 D3DPTFILTERCAPS_MAGFPOINT : yes
$0e001a0010 D3DPTFILTERCAPS_MAGFLINEAR : yes
$0e001b0010 D3DPTFILTERCAPS_MAGFANISOTROPIC : yes
$0e001c0010 D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD : no
$0e001d0010 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD : no
$0e00000011 CubeTextureFilterCaps : 03030300
$0e00090011 D3DPTFILTERCAPS_MINFPOINT : yes
$0e000a0011 D3DPTFILTERCAPS_MINFLINEAR : yes
$0e000b0011 D3DPTFILTERCAPS_MINFANISOTROPIC : no
$0e000c0011 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD : no
$0e000d0011 D3DPTFILTERCAPS_MINFGAUSSIANQUAD : no
$0e00110011 D3DPTFILTERCAPS_MIPFPOINT : yes
$0e00120011 D3DPTFILTERCAPS_MIPFLINEAR : yes
$0e00190011 D3DPTFILTERCAPS_MAGFPOINT : yes
$0e001a0011 D3DPTFILTERCAPS_MAGFLINEAR : yes
$0e001b0011 D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$0e001c0011 D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD : no
$0e001d0011 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD : no
$0e00000012 VolumeTextureFilterCaps : 07030700
$0e00090012 D3DPTFILTERCAPS_MINFPOINT : yes
$0e000a0012 D3DPTFILTERCAPS_MINFLINEAR : yes
$0e000b0012 D3DPTFILTERCAPS_MINFANISOTROPIC : yes
$0e000c0012 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD : no
$0e000d0012 D3DPTFILTERCAPS_MINFGAUSSIANQUAD : no
$0e00110012 D3DPTFILTERCAPS_MIPFPOINT : yes
$0e00120012 D3DPTFILTERCAPS_MIPFLINEAR : yes
$0e00190012 D3DPTFILTERCAPS_MAGFPOINT : yes
$0e001a0012 D3DPTFILTERCAPS_MAGFLINEAR : yes
$0e001b0012 D3DPTFILTERCAPS_MAGFANISOTROPIC : yes
$0e001c0012 D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD : no
$0e001d0012 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD : no
$0e00000013 TextureAddressCaps : 0000003f
$0e00010013 D3DPTADDRESSCAPS_WRAP : yes
$0e00020013 D3DPTADDRESSCAPS_MIRROR : yes
$0e00030013 D3DPTADDRESSCAPS_CLAMP : yes
$0e00040013 D3DPTADDRESSCAPS_BORDER : yes
$0e00050013 D3DPTADDRESSCAPS_INDEPENDENTUV : yes
$0e00060013 D3DPTADDRESSCAPS_MIRRORONCE : yes
$0e00000014 VolumeTextureAddressCaps : 0000003f
$0e00010014 D3DPTADDRESSCAPS_WRAP : yes
$0e00020014 D3DPTADDRESSCAPS_MIRROR : yes
$0e00030014 D3DPTADDRESSCAPS_CLAMP : yes
$0e00040014 D3DPTADDRESSCAPS_BORDER : yes
$0e00050014 D3DPTADDRESSCAPS_INDEPENDENTUV : yes
$0e00060014 D3DPTADDRESSCAPS_MIRRORONCE : yes
$0e00000015 LineCaps : 0000001f
$0e00010015 D3DLINECAPS_TEXTURE : yes
$0e00020015 D3DLINECAPS_ZTEST : yes
$0e00030015 D3DLINECAPS_BLEND : yes
$0e00040015 D3DLINECAPS_ALPHACMP : yes
$0e00050015 D3DLINECAPS_FOG : yes
$0e00060015 D3DLINECAPS_ANTIALIAS : no
$0e00000016 MaxTextureWidth : 8192
$0e00000017 MaxTextureHeight : 8192
$0e00000018 MaxVolumeExtent : 8192
$0e00000019 MaxTextureRepeat : 8192
$0e0000001a MaxTextureAspectRatio : 8192
$0e0000001b MaxAnisotropy : 16
$0e0000001c MaxVertexW : 1E+010
$0e0000001d GuardBandLeft : -8192
$0e0000001e GuardBandTop : -8192
$0e0000001f GuardBandTight : 8192
$0e00000020 GuardBandBottom : 8192
$0e00000021 ExtentsAdjust : 0
$0e00000022 StencilCaps : 000001ff
$0e00010022 D3DSTENCILCAPS_KEEP : yes
$0e00020022 D3DSTENCILCAPS_ZERO : yes
$0e00030022 D3DSTENCILCAPS_REPLACE : yes
$0e00040022 D3DSTENCILCAPS_INCRSAT : yes
$0e00050022 D3DSTENCILCAPS_DECRSAT : yes
$0e00060022 D3DSTENCILCAPS_INVERT : yes
$0e00070022 D3DSTENCILCAPS_INCR : yes
$0e00080022 D3DSTENCILCAPS_DECR : yes
$0e00000023 FVFCaps : 00100008
$0e00140023 D3DFVFCAPS_DONOTSTRIPELEMENTS : no
$0e00150023 D3DFVFCAPS_PSIZE : yes
$0e00000024 TextureOpCaps : 03ffffff
$0e00010024 D3DTEXOPCAPS_DISABLE : yes
$0e00020024 D3DTEXOPCAPS_SELECTARG1 : yes
$0e00030024 D3DTEXOPCAPS_SELECTARG2 : yes
$0e00040024 D3DTEXOPCAPS_MODULATE : yes
$0e00050024 D3DTEXOPCAPS_MODULATE2X : yes
$0e00060024 D3DTEXOPCAPS_MODULATE4X : yes
$0e00070024 D3DTEXOPCAPS_ADD : yes
$0e00080024 D3DTEXOPCAPS_ADDSIGNED : yes
$0e00090024 D3DTEXOPCAPS_ADDSIGNED2X : yes
$0e000a0024 D3DTEXOPCAPS_SUBTRACT : yes
$0e000b0024 D3DTEXOPCAPS_ADDSMOOTH : yes
$0e000c0024 D3DTEXOPCAPS_BLENDDIFFUSEALPHA : yes
$0e000d0024 D3DTEXOPCAPS_BLENDTEXTUREALPHA : yes
$0e000e0024 D3DTEXOPCAPS_BLENDFACTORALPHA : yes
$0e000f0024 D3DTEXOPCAPS_BLENDTEXTUREALPHAPM : yes
$0e00100024 D3DTEXOPCAPS_BLENDCURRENTALPHA : yes
$0e00110024 D3DTEXOPCAPS_PREMODULATE : yes
$0e00120024 D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR : yes
$0e00130024 D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA : yes
$0e00140024 D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR : yes
$0e00150024 D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA : yes
$0e00160024 D3DTEXOPCAPS_BUMPENVMAP : yes
$0e00170024 D3DTEXOPCAPS_BUMPENVMAPLUMINANCE : yes
$0e00180024 D3DTEXOPCAPS_DOTPRODUCT3 : yes
$0e00190024 D3DTEXOPCAPS_MULTIPLYADD : yes
$0e001a0024 D3DTEXOPCAPS_LERP : yes
$0e00000025 MaxTextureBlendStages : 8
$0e00000026 MaxSimultaneousTextures : 8
$0e00000027 VertexProcessingCaps : 0000017b
$0e00010027 D3DVTXPCAPS_TEXGEN : yes
$0e00020027 D3DVTXPCAPS_MATERIALSOURCE7 : yes
$0e00040027 D3DVTXPCAPS_DIRECTIONALLIGHTS : yes
$0e00050027 D3DVTXPCAPS_POSITIONALLIGHTS : yes
$0e00060027 D3DVTXPCAPS_LOCALVIEWER : yes
$0e00070027 D3DVTXPCAPS_TWEENING : yes
$0e00080027 D3DVTXPCAPS_NO_VSDT_UBYTE4 : no
$0e00090027 D3DVTXPCAPS_TEXGEN_SPHEREMAP : yes
$0e000a0027 D3DVTXPCAPS_NO_TEXGEN_NONLOCALVIEWER : no
$0e00000028 MaxActiveLights : 8
$0e00000029 MaxUserClipPlanes : 6
$0e0000002a MaxVertexBlendMatrices : 4
$0e0000002b MaxVertexBlendMatrixIndex : 37
$0e0000002c MaxPointSize : 256
$0e0000002d MaxPrimitiveCount : 1431655765
$0e0000002e MaxVertexIndex : 16777215
$0e0000002f MaxStreams : 16
$0e00000030 MaxStreamStride : 508
$0e00000031 VertexShaderVersion : 3.0
$0e00000032 MaxVertexShaderConst : 256
$0e00000033 PixelShaderVersion : 3.0
$0e00000034 PixelShader1xMaxValue : 3.40282E+038
$0e00000035 DevCaps2 : 00000071
$0e00010035 D3DDEVCAPS2_STREAMOFFSE : yes
$0e00020035 D3DDEVCAPS2_DMAPNPATCH : no
$0e00030035 D3DDEVCAPS2_ADAPTIVETESSRTPATCH : no
$0e00040035 D3DDEVCAPS2_ADAPTIVETESSNPATCH : no
$0e00050035 D3DDEVCAPS2_CAN_STRETCHRECT_FROM_TEXTURES : yes
$0e00060035 D3DDEVCAPS2_PRESAMPLEDDMAPNPATCH : yes
$0e00070035 D3DDEVCAPS2_VERTEXELEMENTSCANSHARESTREAMOFFSET : yes
$0e00000036 MaxNpatchTessellationLevel : 1
$0e00000039 MasterAdapterOrdinal : 0
$0e0000003a AdapterOrdinalInGroup : 0
$0e0000003b NumberOfAdaptersInGroup : 1
$0e0000003c DeclTypes : 000003ff
$0e0001003c D3DDTCAPS_UBYTE4 : yes
$0e0002003c D3DDTCAPS_UBYTE4N : yes
$0e0003003c D3DDTCAPS_SHORT2N : yes
$0e0004003c D3DDTCAPS_SHORT4N : yes
$0e0005003c D3DDTCAPS_USHORT2N : yes
$0e0006003c D3DDTCAPS_USHORT4N : yes
$0e0007003c D3DDTCAPS_UDEC3 : yes
$0e0008003c D3DDTCAPS_DEC3N : yes
$0e0009003c D3DDTCAPS_FLOAT16_2 : yes
$0e000a003c D3DDTCAPS_FLOAT16_4 : yes
$0e0000003d NumSimultaneousRTs : 4
$0e0000003e StretchRectFilterCaps : 03000300
$0e0009003e D3DPTFILTERCAPS_MINFPOINT : yes
$0e000a003e D3DPTFILTERCAPS_MINFLINEAR : yes
$0e000b003e D3DPTFILTERCAPS_MINFANISOTROPIC : no
$0e000c003e D3DPTFILTERCAPS_MINFPYRAMIDALQUAD : no
$0e000d003e D3DPTFILTERCAPS_MINFGAUSSIANQUAD : no
$0e0011003e D3DPTFILTERCAPS_MIPFPOINT : no
$0e0012003e D3DPTFILTERCAPS_MIPFLINEAR : no
$0e0019003e D3DPTFILTERCAPS_MAGFPOINT : yes
$0e001a003e D3DPTFILTERCAPS_MAGFLINEAR : yes
$0e001b003e D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$0e001c003e D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD : no
$0e001d003e D3DPTFILTERCAPS_MAGFGAUSSIANQUAD : no
$ffffffffff VS20Caps
$0e0000003f Caps : 00000001
$0e0001003f D3DVS20CAPS_PREDICATION : yes
$0e00000040 DynamicFlowControlDepth : 24
$0e00000041 NumTemps : 32
$0e00000042 StaticFlowControlDepth : 4
$ffffffffff PS20Caps
$0e00000043 Caps : 0000001f
$0e00010043 D3DPS20CAPS_ARBITRARYSWIZZLE : yes
$0e00020043 D3DPS20CAPS_GRADIENTINSTRUCTIONS : yes
$0e00030043 D3DPS20CAPS_PREDICATION : yes
$0e00040043 D3DPS20CAPS_NODEPENDENTREADLIMIT : yes
$0e00050043 D3DPS20CAPS_NOTEXINSTRUCTIONLIMIT : yes
$0e00000044 DynamicFlowControlDepth : 24
$0e00000045 NumTemps : 32
$0e00000046 StaticFlowControlDepth : 4
$0e00000047 NumInstructionSlots : 512
$0e00000048 VertexTextureFilterCaps : 03000300
$0e00090048 D3DPTFILTERCAPS_MINFPOINT : yes
$0e000a0048 D3DPTFILTERCAPS_MINFLINEAR : yes
$0e000b0048 D3DPTFILTERCAPS_MINFANISOTROPIC : no
$0e000c0048 D3DPTFILTERCAPS_MINFPYRAMIDALQUAD : no
$0e000d0048 D3DPTFILTERCAPS_MINFGAUSSIANQUAD : no
$0e00110048 D3DPTFILTERCAPS_MIPFPOINT : no
$0e00120048 D3DPTFILTERCAPS_MIPFLINEAR : no
$0e00190048 D3DPTFILTERCAPS_MAGFPOINT : yes
$0e001a0048 D3DPTFILTERCAPS_MAGFLINEAR : yes
$0e001b0048 D3DPTFILTERCAPS_MAGFANISOTROPIC : no
$0e001c0048 D3DPTFILTERCAPS_MAGFPYRAMIDALQUAD : no
$0e001d0048 D3DPTFILTERCAPS_MAGFGAUSSIANQUAD : no
$0e00000049 MaxVShaderInstructionsExecuted : -1
$0e00000050 MaxPShaderInstructionsExecuted : -1
$0e00000051 MaxVertexShader30InstructionSlots : 32768
$0e00000052 MaxPixelShader30InstructionSlots : 32768
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