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oZone3D.Net - Demoniak3D Developer Guide


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The <include> node

Function

The include node makes it possible to include other xml Demoniak3D files into another given file. This functionality gives the possibility to distribute a source code in several files that are much more understandable because they are smaller.

Each included file is considered as a small library ("lib" to shorten). A lib can contain other inclusions of libs. The same lib file can be included into several different files: in this case, the lib will be considered only once. That has the advantage of facilitating the design and the organization of complex projects.

General syntax

<include
	lib="" />

include element

include is the xml tag that defines an include node.

Attributes:
  • lib - [STR255] - specifies the name of the file to be included with regard to the current file.
Example
<include lib="logo.xml" />
In general, the "includes" are placed at the beginning of the code, after the <demoniak3d> tag.

A file has the same structure as a standard scene file. Just replace the demoniak3d tag by demoniak3d_lib:
<?xml version="1.0" encoding="ISO-8859-1" standalone="yes"?>

<demoniak3d_lib version="1.0">

<light name="SunLight" type="OMNI" render="FALSE" >
	<light_position x="400.0" y="200.0" z="300.0" />
	<light_ambient r="0.05" g="0.07" b="0.07" a="1.0" />
	<light_diffuse r="0.3" g="0.6" b="0.4" a="1.0" />
	<light_specular r="0.3" g="0.5" b="0.2" a="1.0" />
</light>

</demoniak3d_lib>


GeeXLab demos


GLSL - Mesh exploder


PhysX 3 cloth demo


Normal visualizer with GS


Compute Shaders test on Radeon


Raymarching in GLSL



Misc
>Texture DataPack #1
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