GeeXLab
Current version: 0.45.1
>GeeXLab homepage

FurMark
Current version: 1.30.0
>FurMark homepage

GPU Caps Viewer
Current version: 1.55.0.0
>GPU Caps Viewer homepage

GPU Shark
Current version: 0.26.0.0
>GPU Shark homepage


Blogs
>JeGX's HackLab

Geeks3D's Articles
>GPU Memory Speed Demystified

>Multi-Threading Programming Resources

>GeForce and Radeon OpenCL Overview

>How to Get your Multi-core CPU Busy at 100%

>How To Make a VGA Dummy Plug

>Night Vision Post Processing Filter

PhysX FluidMark
Current version: 1.5.4
>FluidMark homepage

TessMark
Current version: 0.3.0
>TessMark homepage

ShaderToyMark
Current version: 0.3.0
>ShaderToyMark homepage
>ShaderToyMark Scores

Demoniak3D
Current Version: 1.23.0
>Demoniak3D
>Download
>Libraries and Plugins
>Demos
>Online Help - Reference Guide
>Codes Samples
 
3D Camera Path Editor - Bezier curves OpenGL



Camera Path Editor
3D motion-paths editor using OpenGL - Bezier curves



Download Camera Path Editor (2.78 Mb)

Version: 0.9.6 - Release date: September 20, 2005



Camera Path Editor is a freeware, it cannot be sold or rented. You can freely copy it and distribute it. In case of distribution (CDROM, ...), you should simply inform The oZone3D Team (info [AT] ozone3d [DOT] net).

For any bug report or feedback, please send an email to support [AT] ozone3d [DOT] net and add "[CPE FEEDBACK]" to the subject.


"100% CLEAN" Softpedia Award

 Softpedia (v0.9.6)





» Presentation

» System Requirements

» ChangeLog


Presentation


Camera Path Editor is a 3D spline editor. It allows to quickly create complex motion-paths based on Bezier curves. To make spline modelling easy, you can import 3D models from several formats (*.3DS, *.ASE, *.OBJ, *.XML, *.TXT, *.O3MDL).

You can export motion-paths to the following formats:
  • Hyperion Code fragment (*.xml): the motion-path is exported to a Hyperion script (motion-path node).
  • Simple XML format (*.xml): the motion-path is exported to a simple XML based file that describes the position of each control point. This format is mainly intended for application developers.
  • XML Point Array format (*.xml): the motion-path is exported to a simple XML based file that describes, for normalized time ranging from 0.0 to 1.0, the xyz position of each point of the curve. This format is mainly intended for application developers.
Camera Path Editor is build over oZone3D engine and use OpenGL for hardware acceleration.







System requirements


  • Operating System: Windows XP SP1 or SP2
  • Processor: Pentium III or AMD Athlon and up processor - 800 MHz and up.
  • Memory: 256M RAM or higher
  • Graphics Controller: ATI Radeon 9500 and up (with the latest Catalyst drivers) or GeForce FX 5200 and up (with the latest Forceware drivers)




ChangeLog



Version 0.9.6 - September 20, 2005
  • Change: Update with the latest oZone3D 2.66 kernel.
  • Change: Update FreeImage plugin with the latest FreeImage 3.80 lib.
  • Feature: added filters in model loading dialog box.
  • Bugfix: 3ds loader.

Version 0.9.4 - August 18, 2005
  • Bugfix: bug loading bad model file.
  • Feature: Add welding start and end control points option in spline export.
  • Feature: Add picking to quickly select mesh or model.
  • Change: Improve models manipulation (wireframe mode when selected or solid, lit and textured when unselected).
  • Change: Improve spline manipulation (toggle depth test).
  • Bugfix: little bug when deleting a selected model.




oZone3D Engine Logo OpenGL Logo FreeImage Logo Libxml2 Logo






GeeXLab demos


GLSL - Mesh exploder


PhysX 3 cloth demo


Normal visualizer with GS


Compute Shaders test on Radeon


Raymarching in GLSL



Misc
>Texture DataPack #1
>Asus Silent Knight CPU Cooler
Page generated in 0.0032269954681396 seconds.