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Demoniak3DCode Samples
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Shows how to use the audio card spectrum to animate objects. For Demomakers only!
It also shows how to initialize and use global variables in LUA and how to use the play_list node to
play several audio tracks. Shows a technique to build 2D and 3D equalizers.
Keywords: scene - camera - gizmo - motion_path - audio - play_list - play - looping - LUA - add_track - texture - mesh - plane - hud
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